WeatherMode |
WeatherMode |
null |
This is the weather effect displayed visually. |
List<IDecorationConfiguration> |
Decorators |
new List<IDecorationConfiguration> |
These are the decorators used to build the scenery. |
UnlockPack |
UnlockPack |
null |
This is the available Unlocks for this RestaurantSetting. |
Unlock |
StartingUnlock |
null |
This is the Unlock granted on a new run. |
Dish |
FixedDish |
null |
This is the Dish forced for this RestaurantSetting. |
GameObject |
Prefab |
null |
This is the Prefab displayed on the Save Table. |
bool |
AlwaysLight |
false |
When TRUE this RestaurantSetting will not turn to night time during the run. |