The game can support up to 4 players at once, and will attempt the balance the difficulty by altering different aspect of the game. This page list those changes.
(Percentage indicate the multiplier of how fast the timer depletes)
Name | Solo (75%) |
Duo (100%) |
Trio (110%) |
Quad (115%) |
---|---|---|---|---|
Queuing (Patience) | ??s | ??s | ??s | ??s |
Seating (Patience) | 200s | 150s | ~136s | ~130s |
Service (Patience) | 200s | 150s | ~136s | ~130s |
Waiting for Food (Patience) | 120s | 90s | ~81s | ~78s |
Food Delivery (Patience) | 20s | 15s | ~13.6s | ~13s |
This is the bonus money rewarded at the end of the day. The equation is:
Money Earned that Day x Money Reward Modifier
Round up the the nearest whole number