Announcement
Hi playtesters! I've just uploaded this weekend's patch to you guys first so you can break it before everyone else comes along and also breaks it �
Enjoy!
Features:
- Franchise cards have been re-worked. A new set of franchise tier cards have been added which will benefit your run. These mostly affect the shop and economy to help in later franchise tiers. There are a total of 23 new cards to build your dream franchises with
- Added three new customer cards: Photographic Memory, Blindfolded Chefs, and Empathy.
- New appliances: Sharp Knife, Supply Cabinets, Cutlery and the Combiner
- Shoes: You can now purchase shoes (as an appliance). There are three kinds of shoes so far, but these are a bit of a test for more character customisation options later.
- There's now a first version of a main menu when you open the game. You can change the game's options, select your profile and choose multiplayer or single player. You can still change all these things in game as before, as well.
- Network modes have been renamed to "Private", "Invite Only" and "Open". In Private, nobody can join your game (although existing players will stay connected). In Invite Only, players can only join you over Steam if you send them an invitation. In Open, anyone on your friends list can join you. More mutliplayer admin support will be coming soon.
- Smart grabbers will now remember their settings after leaving practice mode, so you can use practice mode to configure them.
- Cards now show when they change your customer amounts
Balance:
- Franchise cards are now positives; they also give a significant customer increase so that each franchise tier should have more customers than the last.
- Variety is still a franchise card and has been biased to be more likely to come up, and can be taken multiple times. I might increase this bias if needed
- The current franchise tier cards have been changed to be available as normal cards (where applicable)
- Meat Stir Fry has been re-enabled (it was accidentally disabled)
- Messes now scatter slightly so it's harder to avoid them
- Added cheese as a burger topping (as a separate card)
Fixes/Other:
- Table indicators have been tweaked to make them a bit smaller
- Floor-layer appliances can't be placed under other appliances (for instance, you can't accidentally put a rug underneath a counter. You can still place things over floor-layer things. If you're holding a rug and want to put it under something, pressing drop twice will place it underneath)
- Fix a bug where customer indicators would not disappear correctly
- Kitchen tutorial now resets when the dish changes, even if currently open
- Improved handling of input when closing menus, which should stop things like accidentally picking up things when closing the menu
- Added a sound effect to the booking desk
- Fixed some sound bugs
- Made footsteps softer
- Fixed a bug where garage items could get stuck in the middle of the HQ
- Fixed a bug where layout previews would break when a player joined
- Fixed a bug where HQ appliances could become unusable
- Conveyor belts can no longer stack items together if two meet at the same time
- Fixed some clipping issues with the blueprint desk
- Fixed some navigation issues with the flowerpot
- Fixed a text issue with pizzas
- Fixed a bug with having too many blueprint desks causing blueprints to no longer spawn
- Fixed some UI bugs with the pause menu card view
Balance:
- Blindfold Chef now only affects food/cleaning processes
- A couple of (non-Variety) franchise cards were not set to add customers
- Display stand order probability decreased
- Potato salad order chance increased slightly
- Sharp Cutlery eating speed decreased slightly
Fixes/Other:
- Shoes are now removed at the end of each game day and returned to the rack
- Fix a bug where shoes would persist into new saves
- Fix a bug where franchises with more than 15 cards would lose the newest cards
- "Accept" popups will now start progressing as soon as at least one person has pressed
- Fix Bootstrapping appliances not being free
- Fix a typo ("easting"->"eating")
- Photographic Memory no longer hides customers' delivered food
- Chairs can't be placed in front of the front door now, as with other appliances
Announcement
This patch has been applied to the demo. Thanks to everyone who participated in the second playtest, and to everyone who reported bugs. I've batched up the first set of fixes here, and I've got some more to work through!
Note: This patch should fix a compatibility issue between demo and playtest saves. The game keeps your last 10 saves backed up, so if you've played the demo since the playtest you can go to your Progress folder and remove any newer saves to get back your playtest save. You might need to disable Steam cloud sync (right click on the game in Steam).
Features:
- A new appliance has been added
Fixes/Other:
- Fix experience grants in multiplayer
- Fix a bug where joining a game wouldn't work if you were on the main menu
- Fixed a bug with global discount card being 3x too strong
- Fix a bug where the pause popup was showing up underneath other popups
- Fix a bug where the game could get stuck readying up for the next day and reset
- Fix bugs with placing decorations. Wallpapers and floors can now be applied while looking at other things.
- Fix a bug which would cause franchises to be duplicated many times
- Fix a bug with shoe shelf collisions
- Prevent remapping on non-keyboard (for the moment at least)
- Prevent remapping to keys that are already in use
- Fix UI layering bug with the star increase popup
- Fix a crash involving mouse UI
- Fix a crash involving moving objects
- Fix a crash involving Steam disconnecting
- Fix a crash when closing menus
- Fix a crash caused by failing to save correctly
- Fix bugs with display icons for pizza and burger
- Fix a bug where parcels would arrive on top of each other
- Fix a bug that meant the mop wasn't using the right animation
- Fix the text on exiting the tutorial
- Fix a bug where inputs could become stuck and the game would appear to freeze
- Fix a bug where text inputs could pop up under another popup, making it appear that the game had frozen
- Fix a bug where messes would not be cleaned up at night
- Fix a text bug with the starting with a wash basin card (it incorrectly duplicated the text of the grabber card)
- Fix a bug where the cats could get stuck in the lobby
- Fix a bug where the robot mop and buffer could walk through walls at the start of the day
- Fix a bug where appliances could be placed outside of the map
Gameplay Fixes:
- Fix Metal Table staple card not working
- Fix combiner doing non-combine actions
- Desks no longer work through walls
- Table messes now only ever appear on the primary table part. If it's blocked, it will wait until the table is cleared and then spawn there
- All timed seeds should now be UTC based
Fixes/Other:
- Fix bug that caused the game to run very slowly in some cases
- Fix crash from pressing disconnect twice
- Fix bug that would cause the day be unable to start
- Fix bug that would cause practice mode to not work
- Fix bug that make wallpapers and floors not update properly in multiplayer, and sometimes in practice mode or loading a save
- Fix rebinding cancellation
- Fix profile creation cancellation
- Fix visual bug with franchise stars
- Fix cases where the map would not be created for new clients