First of all, thanks for the support from everyone who has been playtesting the game! It's been great to see how many people have been getting involved and joining the Discord to talk about the game and give feedback. Today's patch should address lots of the minor things people have come across as well as adding a few new features. I hope you like it and look forward to your feedback!
(Getting the bad news out of the way first, too: I had to redo the way the save system worked to make sure saves would be compatible going forward. Unfortunately this means your old saves won't be loaded into this version.
Fortunately this should be the last time I have to do this, so your saves should be okay from here on)
Fish and Salad
I worked this week on improving the pipeline for making new dishes, so that once I start working on content I can make lots of new dishes without too much repeated work. For now, there are two new dishes in the game, which can be unlocked after doing well in previous restaurants.
I appreciate these might be a bit annoying to unlock as playtesters, but I'm working on improving the upgrade system so that it's easier to see what you're getting and why, which should make this better.
The most common problem people have is not knowing recipes. To help, I've added a new recipe viewer on the help menu (escape/start => Help) which will show you the recipes for all your current dishes. This is a semi-placeholder while I figure out the nicest way of doing it (they're just text at the moment), but I wanted to make sure everyone could play without getting stuck.
Larger layouts, larger tables
Aside from upgrading your franchise with new dishes to serve, you can also now gain access to a larger layout, with lots more space for kitchens and customers. Which is good, because I've fixed a bug that prevented table sizes from increasing, so you can now unlock tables of up to 5 people in game.
I've also made lots of tweaks based on things people have suggested in Discord, check the patchnotes for full details.