Hi everyone, now that the Steam next fest is wrapped up, I've bundled some changes up into a new minor patch. Hopefully this will fix some of the bugs that people have been having with layouts not unlocking, among other fixes! (Some of these changes were released earlier in 0.5b)
It was great to see all the support during the Steam Festival, and hi to everyone who jumped in on the demo. The demo will be remaining up from here on, so you'll be able to try it out whenever you like! The demo will also be getting updated to 0.6 with this patch, which will fix the problems people have reported, and add some new content!
In a much earlier version of the game, your restaurant used to be outside and could have little gardens, which means there's a few garden-related things in the game that will hopefully make an appearance later. For now though, I've added purchasable flower pots. Buying a pot will give you one flower each day, which you can use to get yourself out of a tight spot - each colour of flower has a different ability
Building on the improved messes from the last patch, there's now a new Messy Customers unlock, and customer groups with children will make more mess. To help you keep on top of all the flying food, the new napkin station will let you drop napkins off on people's tables to stop them making a mess
Lots of people have been asking if they can build bigger restaurants: the game has always had a larger layout unlockable at level 9, but that takes a long time to get to, and it was unclear that you would get it. In this patch, I've added a new wide layout, which is a bit bigger and unlocked sooner. Watch this space, though; I'm hoping to rework layouts to add more variety and more types, including different settings and more unusual features
Conveyors can now push things into more things, including dish washers, large sinks, plate stacks and ingredient sources. This should hopefully make them a bit more predictable and open up some more automation options.