Bug Fixes
- Fixed an issue causing Latte to have a wrong eating time.
- Fixed the on-screen keyboard for the Steam Deck not appearing when it should.
Localisation
- Fixed an issue causing the language option to disappear.
- Fixed some translations for Japanese, Chinese (Simplified), and Chinese (Traditional) languages.
- Added translations for new appliances.
Modding
- Fixed an issue causing modded appliance and item components to not be added to entities.
- Fixed custom appliance effects not being applied correctly.
Known Issues
- Leftover bags description is empty.
Announcement
It’s Taco Tuesday! 🌮
Just a reminder, the Fully Loaded update will be made available to the public on August 8th 2024, but you can catch some of your favorite PlateUp! content creators playing it starting right now!
- CELEBRATE! Join us in celebrating two whole years since PlateUp! released on Steam back on August 4th 2022. Happy 2nd Anniversary PlateUp! :Anniversary:
- TAQUERO! Customers will order tacos two or three at a time - with up to four delicious toppings! No plates required, unlocked at level 10 for new players.
- BUILD! The new advanced build mode allows you to reorganize your restaurants like never before. Activated by holding your ping button, unlocked at level 6 for new players.
- SELECT! The new dish selection cabinet in your lobbies will allow players to choose from any of the base main recipes. Unlocked at level 16 for new players.
- SERVE! Recipes such as soups, sides, and cakes can now be served directly to the customers who will happily scoop out their own portion.
- LEFTOVERS! Upon receiving a leftovers bag, the customers will immediately finish eating, and never leave food on their plates - even if they’re picky eaters.
- CYCLE! Most appliances that have upgrade trees are now cyclical!
Taco walk on the wild side and check out this Fully Loaded sneak peek video by our taco-tive friend @TheOntarioGardener
Happy Plating! :PlateUp:
See the Official release notes for all the details.
Features
- Advanced Build Mode
- Dish Cabinet
- Leftover Bags
- Splits Self-Service
New Dish
Gameplay Changes
- Stats room is now available from level 4 (rather than 6)
- Doughnuts can no longer burn
- Improves icons for appliances which look the same (e.g. consumable providers like napkins)
- Tables and mops can now be re-upgraded to change which upgrade they have (like research desks)
- Customer orders have been made visually larger to be easier to see on smaller screens
- Colourblind labels added to salads, pizzas, ketchup and mustard
- Rotating will now stop you from being ready, to prevent cases where you could accidentally rotate yourself into a stuck position
- Added a link to the game's wiki and Discord (on PC)
- Prevent things being highlighted when the game is paused and the player tries to move
- Pie difficulty ratings tweaked
Bug Fixes
- Performance improvements from console releases have been ported across to Steam versions of the game
- Extras will no longer satisfy multiple customers at once when served via a teleporter
- Auto Platers and Dish Rack no longer show up in non-plate runs, such as Cakes or Tacos
- Nut provider hitbox adjusted to fit the model better
- Crates in the garage now obey show-info-only-when-pinged option
- Pick up/drop sounds now work for trays
- Clarified franchise room unlock text changed to say "end a run after day 15"
- Fix typo in specials terminal text
- Fix bug with customer change not showing on card preview in franchise room
- Restaurant doors that become no-collide when stuck now have a transparent visual to show what is happening
- Fix oven description having an empty text area
- Tweaked the start day popup to be higher
- Fix alignment problem with end day text
- Red fish now use R rather than P
- Cranberry sauce on turkey uses C rather than CC
- Player indicator shape now shows up partially through objects
- A credits screen has been added in the main menu
- Fixed an issue where pinged UI would stay open if someone else looked at it
- Fixed some issues with trying to interact with things when standing on a floor appliance
- Fixed a bug where multiple bonus items could be taken at once by a single group on a large table
- Fix incorrect rotations of blueprints causing some things to appear upside down
- Fix a bug where Variety franchises could show the wrong dish
- Fixed some cases where doors would make noise when loading into a restaurant. Remaining noises are probably ghosts